AI Insights · Timothy · January 2024
Top 5 Horror Games on Android in Israel: Q4 2023 Performance
An overview of the performance metrics for the top 5 horror games on Android in Israel during Q4 2023, including downloads, revenue, and active users.
In the fourth quarter of 2023, the top 5 horror games on Android in Israel demonstrated varied performance in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the trends for each game.
Mystery Matters from Playrix showed a consistent decline in weekly revenue, starting at approximately $1K at the end of September and dropping to around $123 by the end of December. Downloads followed a similar downward trend, beginning at 597 in the last week of September and decreasing to 33 in the final week of December. Active users also saw a decline, from 785 in late September to 284 by the end of the year.
Dead by Daylight Mobile from Behaviour Interactive experienced fluctuations in its weekly revenue, peaking at $293 in late October and ending the year at $69. Downloads were relatively stable with minor ups and downs, reaching a high of 135 in early October and 104 in the last week of December. The game maintained a steady increase in active users, growing from 2.1K in late September to 2.5K by the end of December.
Toilet Fight from Cabina Game had a notable peak in revenue at $278 in late October, but this figure gradually decreased to $27 by the end of December. Downloads started strong at 579 in late September but dropped to 121 in the last week of December. Active users saw a gradual decline from 2.8K in late September to 1.8K by the end of the year.
Five Nights at Freddy's by Clickteam USA LLC had modest revenue growth, reaching a peak of $108 in late November before declining to $33 by the end of December. Downloads spiked in late November at 151 and maintained a steady number around 143 in December. Active users increased from 253 in late November to 236 by the end of December.
Identity V by NetEase Games showed a significant increase in revenue in late November, peaking at $215, and ended the year at $79. Downloads varied throughout the quarter, peaking at 91 in early November and ending at 29 in the last week of December. Active users remained relatively stable, starting at 772 in late September and ending at 684 in December.
For more detailed insights and data on these apps, visit Sensor Tower.